Hi guys,
I need my game to have a constant screen width for every mobile device in the market. For this I need to scale the screen height in order to keep the same screen width, even though the screen ratio varies.
Here you have an example:
![alt text][1]
![alt text][2]
You see the width is the same for both resolutions and only the screen height varies.
Any idea of how I can do this?
Thanks in advance!
[1]: /storage/temp/24901-forest-gameplay.png
[2]: /storage/temp/24902-forest-gameplay+(1).png
EDIT:
Found this: http://gamedesigntheory.blogspot.ie/2010/09/controlling-aspect-ratio-in-unity.html
Is there a way to edit it to scale height instead of adding black frames? (keeping the width)
Up!
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